By: Jason Sonia
(jaye.sonia@gmail.com)
When corrupt governments or foreign invaders threaten the peace and well being of a people or nation, one unique type of individual arises to fight for justice. The revolutionary prevails as the last bastions of hope for a conquered people, and invests his every energy into overthrowing his oppressors.
While the revolutionary may be known as a freedom fighter to his people, he is often marked as a vigilante by his oppressors, which can cause as much pain to those who know or associate with him. The revolutionary may fight what he believes to be the good fight, but he often does so with little or no help from his fellows.
Hit Dice: D6
While the revolutionary isn’t a common sight in the streets of occupied Llael, his presence is slowly beginning to be felt. Often, these elusive individuals live and work common jobs by days (many in the mines), and fight by night. Some, having lost everything they love to Khador’s swift invading force, have embarked upon a life of hit-and-run tactics aimed at driving out Khador and the puppet government she has fashioned. Marked as ‘terrorists’ by Empress Ayn Vanar herself, many of those left capable to fight Khador in Llael have went into hiding. Acting as snipers and saboteurs, they do everything they can to harass Khador’s occupation of their beloved nation.
Revolutionaries are not common to just Llael, however. Many believe that the Menite Visgoth Sulon was secretly a revolutionary before he led an open rebellion in Caspia. Even now, the western side of the Black River is home to countless revolutionaries who work in secret to ‘liberate’ all of Caspia from both Cygnar and the Church of Morrow.
To qualify as a Revolutionary, a character must fulfill all the following criteria.
Alignment: Any non-lawful.
Base Attack Bonus: +5
Skills: Hide 4 ranks, Knowledge (geography) 4 ranks, Knowledge (local) 4 ranks, and Move Silently 4 ranks.
Feats: Iron Will
The Revolutionary’s class skills (and the key ability for each skill are) Bluff (Cha), Craft (demolitions), Disable Device (Int), Gather Information (Cha), Hide (Dex), Knowledge (demolitions) (Int), Knowledge (geography) (Int), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Sense Motive (Wis), Spot (Wis), and Survival (Wis).
Skill Points at Each Level: 4+ Int modifier.
All the following are class features of the Revolutionary Prestige Class.
Weapon and Armor Proficiency: Revolutionaries do not gain proficiency with any armor or weapons.
Favored Enemy (Ex): At 1st level, a revolutionary must select a favored enemy. This enemy must be one who is currently in power or has recently invaded the revolutionary’s homeland or host nation. This enemy cannot change once it has been selected. The revolutionary gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against this enemy. Likewise, he gets a +2 bonus on weapon damage rolls against this enemy. (Example enemies include: a nation’s soldiers, a nation’s officers, a church’s clerics, or a nation’s sailors).
Bonus Feat: At 2nd level and 4th level the Revolutionary may choose a bonus feat from the Fighter Bonus Feats.
Resilient Will (Ex): At 3rd level, the Revolutionary gains a +2 competence bonus to all will saves against spells and spell-like abilities with the mind-affecting descriptor that are cast by his Favored Enemy.
Champion of the Oppressed (Ex): At 3rd level, the Revolutionary gains a +2 bonus to all Charisma checks involving the oppressed people he has chosen to fight for, gaining their trust and favor more easily than normal.
Discerning Eye (Ex): At 5th level, the Revolutionary gains a +2 competence bonus to Spot and Sense Motive checks to identify enemy officers, units, and ambushes.
Strike from Cover (Ex): At 5th level, whenever a Revolutionary has cover and is within 30 feet, he gains a +2 competence bonus to strike his favored enemy with missile weapons.
Level |
Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special Ability |
1 |
+1 |
+2 |
+0 |
+2 |
Favored Enemy |
2 |
+2 |
+3 |
+0 |
+3 |
Bonus Feat |
3 |
+3 |
+3 |
+1 |
+3 |
Resilient Will, Champion of the Oppressed |
4 |
+4 |
+4 |
+1 |
+4 |
Bonus Feat |
5 |
+5 |
+4 |
+1 |
+4 |
Discerning Eye, Strike from Cover |
The following Prestige Class was created and distributed by Jason Sonia, free of charge and with no intent at generating profit by its release. All of the material above, with the exception of the section “In the Iron Kingdoms” is considered Open Game Content. The section “In the Iron Kingdoms” contains intellectual property owned and copyrighted by Privateer Press, Inc. Comments and questions can be e-mailed to the author at: jaye.sonia@gmail.com

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