| New Infernal Feats |
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. Infernal Disciples . are spellcasters fallen to dark whispers of power and prestige, bound and marked by Infernals, and revelling in their newly granted abilities.
In addition to this, Jason also created a couple of feats which can be used for the Infernal Disciple prestige class or by anyone getting involved with Infernals. |
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By: Jason Sonia
(jaye.sonia@gmail.com)
The cleric has accepted help from a diabolical patron, and has been marked as a sign of this.
Prerequisite: The ability to cast 1st level Divine spells, Int 12.
Benefit: The character gains a +2 infernal bonus to Concentration, Spellcraft, and Use Magic Device checks when casting or identifying spells from the school of Necromancy or with the Evil descriptor.
Special: This feat can only be removed by an Atonement, Miracle, or similar spell.
This character has summoned and bound a minor diabolical entity to serve him or her as a guardian.
Prerequisite: Infernal Mark or Infernal Touch feat, possession of a familiar summoned by you.
Benefit: The character performs a vile and dark ritual in which he slays his own familiar, sacrificing it to an Infernal in exchange for an Infernal Guardian. When the character does this, he permanently loses 400 xp per level (no save permitted) and gains a Quasit in its stead.
The character has elected to align himself or herself with a diabolical patron, and has entered in a contract with that entity.
Prerequisite: Infernal Mark or Infernal Touch feat.
Benefit: The character enters into a pact with an Infernal, and permanently gains a +2 infernal bonus to Diplomacy and Gather Information checks when dealing with outsiders and creatures aligned with outsiders.
Special: This feat can only be removed by a Miracle spell.
The character has accepted help from a diabolical patron, and has been marked as a sign of this.
Prerequisite: Friendly contact with an Outsider, Int 10.
Benefit: The character gains a +4 infernal bonus to Diplomacy and Gather Information checks when dealing with outsiders and creatures aligned with outsiders.
Special: This feat can only be removed by an Atonement, Miracle, or similar spell.
The following Feats were created and distributed by Jason Sonia, free of charge and with no intent at generating profit by their release. All of the material above is considered Open Game Content. Comments and questions can be e-mailed to the author at: mailto:jaye.sonia@gmail.com

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